Patch 3.3.3 – More Elemental Buffs
It’s been an interesting week on the WoW front. The heroic modes were released signalling the commencement of the real PvE progression race. It was mentioned some time ago that Icecrown Citadel wouldn’t be the final content release of the Wrath of the Lich Kind Expansion, but during this week broke the news of the incoming Ruby Sanctum raid instance.
Not a whole lot is known about this yet as it will not be part of patch 3.3.3 which has just hit the PTRs. The location is confirmed as underneath Wyrmrest Temple and the encounter is said to be similar to the original Obsidian Sanctum instance (one boss and a couple of “guardians”), however it will not include a “+1, +2, +3” type mechanism as Sartharian did. Some of the loot will be on a par with the Lich King drops. There are also some tasty looking trinkets which also bring back a slight feeling of déjà vu. Lastly and perhaps most excitingly, is the suggestion that the Ruby Sanctum lore will begin the ball rolling towards the story that will ultimately lead us to Cataclysm. You can read the full source here
(Image courtesy of MMO-Champion)
Moving swiftly on, while the Ruby Sanctum isn’t part of patch 3.3.3, the PTR is now up and the initial patch notes! revealed. There’s a lot of interesting stuff in this patch but of primary interest is undoubtedly the latest elemental changes. These read as follows:-
- The damage-over-time component of this ability can now produce critical strikes and is affected by spell haste.
- This ability is now always on as a passive aura
Firstly, I’d like to point out that I haven’t had a chance to test these changes yet and with the PTR only just going up, the information out there is still scarce so what follows are my initial thoughts on these changes. Flame shock’s DoT component being able to critically strike a target makes one of the “must have” elemental glyphs redundant. This does mean, potentially, elemental shamans are free to use both the Glyph of Lava and the Glyph of Totem of Wrath as opposed to choosing between the two. However, I have also read that Ghostcrawler responded to a question regarding the newly redundant glyph with the following reply:-
“The current (for us) Glyph of Flame Shock does something like let Flame Shock crit at 230% damage. We’ll try to get a new patch note up soon. Whatever it ends up as will probably be some relatively simple damage buff to replace the old crit buff. ”
(Click here for the source)
Flame shock being affected by haste is not a change I necessarily predicted. The four set bonus extends the duration of our flame shock however we now have faster ticks which could result in the need to refresh more often (unless Flame Shock’s duration remains the same and it purely ticks faster (and more times) in which case the DPS increase appears sizeable.)
As soon as more testing results begin to appear (or I can get onto the PTR myself to take a look at these), I’ll be updating with further thoughts. While buffs are always good and this will undoubtedly be a buff, the extent is difficult to say at the moment.